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modding:addingnewdmentities [2006-07-30 00:38]
127.0.0.1 external edit
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-====== Adding new Entities to the DeathMatch MOD ====== 
- 
-Here is a very brief overview about adding new entities to the Ca3DE DeathMatch MOD: 
-  - Add a definition entry into the ''​DeathMatch.fgd''​ file. 
-  - Create the entities header and code files (''​.hpp''​ and ''​.cpp''​),​ e.g. by copying one of the existing entities. 
-  - Add a make rule into the ''​Makefile'',​ and also add the object dependency to the linker command. Also add the header to the ''​DeathMatch.cpp''​ dependencies. Again, the other entities give good ideas of what this should look like. 
-  - Add a ''​TYPEID_MyEntity entry''​ into the ''​Constants_EntityTypeIDs.hpp''​ file. 
-  - Add the relevant parts in ''​DeathMatch.cpp''​. 
  
modding/addingnewdmentities.1154212711.txt.gz ยท Last modified: 2013-01-07 12:07 (external edit)